Information about how to structure a balance snippet
The snippet file should be named balance.<PR Number>.md.
- (#<PR Number>) <Description>
**<Formatted Unit Name> (<Blueprint ID>):**
- <Section>
- <Parameter Name>: <value before> --> <value after>
- <Parameter Name>: <value before> --> <value after>
- PR Number: The number of the pull request on GitHub.
- Description: A 1-sentence summary of the changes and then a short explanation behind the reasoning for the changes.
- Formatted Unit Name:
<UnitName>: <Tech> <Unit Description>For example:Exodus: T2 Destroyer. This is similar to the format visible in unit dbs and the in-game UI when hovering over a unit. - Blueprint ID: Blueprint ID of the unit in uppercase.
- Section: An optional subheader to categorize parameters. Usually a blueprint subtable name (ex: Physics) or a weapon name.
- Parameter Name: The name for the value that was changed. It shouldn’t be the exact blueprint field name; it should be a name that players can understand and formatted like normal text.
- Value before/after: The value before/after the change. If relevant, derived values like DPS can be put in parentheses after the value as such:
<damage> (<dps>) --> <damage> (<dps>).