Information about how to structure a balance snippet

The snippet file should be named balance.<PR Number>.md.

- (#<PR Number>) <Description>

  **<Formatted Unit Name> (<Blueprint ID>):**
  - <Section>
    - <Parameter Name>: <value before> --> <value after>
    - <Parameter Name>: <value before> --> <value after>
  • PR Number: The number of the pull request on GitHub.
  • Description: A 1-sentence summary of the changes and then a short explanation behind the reasoning for the changes.
  • Formatted Unit Name: <UnitName>: <Tech> <Unit Description> For example: Exodus: T2 Destroyer. This is similar to the format visible in unit dbs and the in-game UI when hovering over a unit.
  • Blueprint ID: Blueprint ID of the unit in uppercase.
  • Section: An optional subheader to categorize parameters. Usually a blueprint subtable name (ex: Physics) or a weapon name.
  • Parameter Name: The name for the value that was changed. It shouldn’t be the exact blueprint field name; it should be a name that players can understand and formatted like normal text.
  • Value before/after: The value before/after the change. If relevant, derived values like DPS can be put in parentheses after the value as such: <damage> (<dps>) --> <damage> (<dps>).