Game version XYZW (1st of Month, Year)
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With kind regards,
ABC
Bug fixes
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(#6796) Fix error when lobby rejects a data message with no sender name.
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(#6824) Fix factory upgrades disappearing upon completion.
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(#6830) Fix unit/projectile/weapon debug component logging and drawing causing desyncs.
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(#6835) Revert the change that made factories immediately start building after an upgrade or after cancelling a unit, since it seems to be causing occassional desyncs.
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(#6844) Fix error when eye of rhianne finishes building during an energy stall.
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(#6845) Fix various issues with the new setup for announcements.
In campaign-like scenario’s the interactions with the objectives should now be good again.
Graphics
- (#6763) Introduce a new slider to adjust the rendering distance of shadows
Strogo made the observation that the extensive (default) rendering distance of shadows can have a significant impact on the framerate. We increased the default rendering distance of shadows in FAForever two years ago. At the time we did not notice this impact. With these changes we turn it into a slider in the graphics options. The default value (260) matches the value used by Steam version of the game.
Performance
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(#6826) Reuse unit categorization table instead of allocating a new one when issuing uncached formation orders.
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(#6853) Reduce conditional table accesses of projectiles when colliding or losing targets
Other changes
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(#6797) Remove the teleport reticle object from the command mode data.
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(#6798) Annotate WorldView control and ping sync data.
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(#6799) Annotate exit callbacks.
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(#6823) Proper type annotation for
GetCommandMode
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(#6828) Update the description of the Aeon ACU’s vision upgrade.
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(#6832) Fix most annotation warnings in the new profiler code.
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(#6837) Improve annotations related to Buffs.
Contributors
With thanks to the following people who contributed through coding:
With thanks to the following people who contributed through binary patches:
With thanks to the following individuals who contributed through model, texture, and effect changes:
And, last but certainly not least - with thanks to those that took part in constructive discussions: