Game Version 3778 (31th of December, 2023)

A hotfix addressing lingering issues of the year 2023.

With gratitude to all those who took the time to report issues,

Happy holidays to those that celebrate them,

Jip

Balance

  • (#5783) Revert the location of the UEF ACU teleport enhancement

There was an unforeseen strategy that one can apply when teleporting a UEF ACU with a Billy. The Billy enhancement now occupies the same slot as the teleport enhancement again.

  • (#5782) Cybran tactical missiles now split when they are intercepted by the Aeon TMD

In moderate quantities it can create a fascinating show to watch.

Bug Fixes

  • (7c624e, #5772) Fix rapid-fire on Aeon and Seraphim tech 2 stationary flak.

  • (#5782) Fix the Aeon TMD being unable to prevent the Billy from exploding.

  • (#5782) Fix the Aeon TMD firing its flare too late for incoming missiles.

Due to a bug, the Volcano had a target check interval of 1.0 seconds instead of 0.4 seconds, making it unable to reliably catch Seraphim tactical missiles due to their speed.

  • (#5782) Fix the Aeon TMD locking onto missiles that it can’t intercept.

This would prevent other TMD with a better chance at intercepting the missile from locking on.

  • (#5782) Fix the Aeon TMD not tracking its intercept count.

Features

  • (c696d43) Introduce a game option to scale strategic icons.

Also scales the pause and stun icons. Useful on monitors with high pixel density. A scale of 150% may distort the strategic icons.

  • (9fd0b50) Add the ability to compute a detailed path for AIs.

The function is in NavUtils.lua and is named DetailedPathTo. The function is expensive in comparison to the standard PathTo function.

Graphics

  • (ff6c016) Add new, high-quality strata layers and decals.

These assets are available through the FAF editor after retrieving the latest patch. The new biome is named β€˜New Realms.’

Other Changes

Contributors

With thanks to the following people who contributed through coding:

  • lL1l1
  • Jip
  • Basilisk3

With thanks to the following people who contributed through model, texture, description and effect changes:

  • Sting

With thanks to the following people who contributed through binary patches:

  • 4z0t
  • KionX

And, last but certainly not least - with thanks to those that took part in constructive discussions:

  • Sladow
  • Sheikah
  • Deribus
  • CxZy
  • Nex37
  • Aranei
  • Ravandel
  • Youknowhedead
  • Samofflive
  • MostLostNoob