Game version 3735 (24th of April, 2022)

Bug fixes

  • Remove remainder of old decal / tree knocking code (#3803) Fixes issues with the missiles of the Cybran ‘Plan B’ submarine

  • Fix consumption issue with extractors when production is paused (#3804) Extractors no longer produce mass for free when their production is paused :)

  • Allow for ambiguous states in classes (#3805) This fixes an issue with the mod RKs explosions that immediately broke the simulation upon launch

  • Fix wreckage not taking damage (#3807)

  • Fix inconsistent lods (#3808) This was particularly noticeable between trees and tree groups.

  • Fix Aeon structures shader after construction (#3809)

Performance

  • Prevent extractors from looking through all markers upon creation (#3804)

Contributors

With thanks to Archsimkat, AlfaViTe and Cyrris for taking the time to report various issues.