Game version 3735 (24th of April, 2022)
Bug fixes
-  
Remove remainder of old decal / tree knocking code (#3803) Fixes issues with the missiles of the Cybran ‘Plan B’ submarine
 -  
Fix consumption issue with extractors when production is paused (#3804) Extractors no longer produce mass for free when their production is paused :)
 -  
Allow for ambiguous states in classes (#3805) This fixes an issue with the mod RKs explosions that immediately broke the simulation upon launch
 -  
Fix wreckage not taking damage (#3807)
 -  
Fix inconsistent lods (#3808) This was particularly noticeable between trees and tree groups.
 -  
Fix Aeon structures shader after construction (#3809)
 
Performance
- Prevent extractors from looking through all markers upon creation (#3804)
 
Contributors
With thanks to Archsimkat, AlfaViTe and Cyrris for taking the time to report various issues.